Here are some levels I finished yesterday. Now that I have enough assets I should be able to flush out more designs relatively quickly which will leave me more time work new props and elements. A few of which I know will be a bit tricky but can be worked around.
Breakable walls/floors I know will consume a lot of time just to make them look like that fit. Other elements should be easy however such as slopes, computer switches, doors, and moving platforms.
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